The "Suburb Danger Generator" is composed of 2
tables; “The Dangerous Thing” table and “What the Thing does” table.
The Dangerous Thing: Each entry has two options. Either pick one or use
both, or roll again for 3 or 4 options. Combine them all together to get some
sort of monstrosity - use one to keep things mundane.
What the Thing Does: In what way is the dangerous thing
dangerous? How does it attempt to ruin your day?
Combine both tables to get a danger.
Suburb Danger Generator:
The Dangerous Thing, d100:
- Priests or prayers.
- Potions or chemists.
- Laws or rules.
- Nets or hoarders.
- Cleaners or doctors.
- Candles or lightkeepers.
- Sages or seers.
- Explorers or mapmakers.
- Empaths or mind readers.
- Birds or clouds.
- Climbers or spelunkers.
- Environmental suits or equipment.
- The dead or corpses.
- Fog or spirits.
- Robes or costumes.
- Elementals or golems.
- Sailors or musicians.
- Swift or sturdy beasts.
- Monks or martial artists.
- The weather or climate.
- Jellies or slimes.
- Beetles or spiders.
- Rats or vermin.
- Beggars or paupers.
- Tricksters or jesters.
- Disguisers or hiders.
- Slugs or jellyfish.
- Lizards or crocodiles.
- Pools or windows.
- Farmers or alchemists.
- Thieves or robbers.
- Crabs or turtles.
- Psychics or dreamers.
- Philosophers or thinkers.
- Surgeons or sacrificers.
- Wolves or dogs.
- Cannibals or cultists.
- Capturers or cataloguers.
- Mirrors or mist.
- Gems or money.
- Curses or oaths.
- Snakes or snails.
- Fish or water.
- Sewage or toxicity.
- Acid or fire.
- Guards or armsmen.
- Workers or craftsmen.
- Prisoners or captives.
- Judges or hammers.
- Cats or clawed things.
- Eyeballs or mouths.
- Shamen or wildmen.
- Obelisks or statues.
- Giants or cyclops.
- Vines or vegetation.
- Butchers or mincers.
- Ferals or savages.
- Tranquility or peace.
- Butterflies or illusions.
- Visions or hallucinations
- Explosions or bombs.
- Pyromancers or pyromaniacs.
- Wizards or weirdlings.
- Druids or gardeners.
- Pilferers or miners.
- Octopi or amphibians.
- Prophets or divinators.
- Knights or gladiators.
- Swashbucklers or neerdowells.
- Dust heads or addicts.
- Contraptions or devices.
- Trainers or slavers.
- Behemoths or terrors.
- Desires or vices.
- Mushrooms or moulds.
- Trees or flowers.
- Locks or chains.
- Princelings or nobles.
- Dervishes or fanatics.
- Thugs or gangsters.
- Crystals or shards.
- Bats or bloodsuckers.
- Rocks or boulders.
- Mud or sludge.
- Historians or scholars.
- Hands or feet.
- Worms or dung.
- Chains or cages.
- Munitions or weaponry.
- Armour or heraldry.
- Bones or skeletons.
- Plagues or diseases.
- Warplings or mutants.
- Shadows or sneaks.
- Assassins or bounty hunters.
- Relics or shrines.
- Torturers or mutilators.
- Vandals or wreckers.
- Peddlers or merchants.
- Lostlings or souless.
What the Thing does, d100:
- Must give something to victim.
- Protects the oppressed, as they see it.
- Military minded, must control and dominate.
- Needs to include victim in creation of craft.
- Infects victim with unhealthy euphoria.
- Floats and flies, besetting victim.
- Ever replicates self.
- Aloof in infliction of suffering.
- Predicts a bad, true future for victim.
- Thinks victims are not real.
- Must empty and hollow victim.
- Must store or hide something in victim.
- Forces victim to join cause.
- Must insult victim.
- Haunts and hides from victim, causing ongoing annoyance and
pain.
- Voice is heard in victim’s mind.
- Worshiped and venerated Deity requires victims.
- Must use victim as a home.
- Must make a copy of victim.
- Increases speed of victim.
- Shrinks victim in some manner.
- Needs victim to repair self.
- Must hide from victim for some nefarious reason.
- Must spread the disease they are infected with.
- Must destroy the spirit of victim.
- Must use victims to resurrect something or someone.
- Wants to ride victim.
- Touch corrode, corrupts or destroys victim.
- Is the slave or servant of a nefarious higher power.
- Needs victims to create new lifeforms.
- Wants victim’s money.
- Wants victim’s possessions.
- Needs to make gems out of victim.
- Must document the pain of victim.
- Must test theory on victim.
- Requires the flesh and blood of victim.
- Must copy actions of victim.
- Needs victims to create more wealth for self.
- Needs victims as sacrifice.
- Must stop victim.
- Has some grudge or oath against victim.
- Needs to make victim wet and rotted.
- Must judge victim in the harshest terms.
- Makes victim disappear over time.
- Is morally superior to victim.
- Must retrain or cage victim.
- Must clean or organise victim.
- Must acidify victim.
- Must enslave victim.
- Needs to help victim against their will for their own good.
- Must harvest victim.
- Must keep territory clear and clean of interlopers.
- Cannot comprehend the sheer existence of victim.
- Believes victims to be base savages.
- Must consume victim.
- Infects victim with utter calm.
- Is annoyingly/disturbingly passive.
- Victims are always trespassing.
- Victim is delicious.
- Must mutate victim.
- Must burn victim.
- Must explode victim.
- Touch melts victim.
- Puts victim into total disarray
- Must ruin victim.
- Must self destruct near victim.
- Is controlled externally to detriment of victim.
- Must install extra parts onto victim.
- Is convinced the apocalypse is here.
- Needs the limbs of victim.
- Must increase size of victim.
- Is a dangerous horde.
- Is dangerous in size.
- Must seduce victim.
- Are an affront to victim.
- Must mock and taunt victim.
- Infects victim with stupefying pleasure.
- Wants victim to be one of them.
- Wants to make victim into tool of work.
- Is wild, mad, or intoxicated.
- Knows the secrets of victim.
- Is just beneath the surface, causing havoc.
- Wants to take victim to deep places.
- Is too hard, solid and impassable.
- Must implant, seed and grow in victim.
- Stops time of victim.
- Ages victim.
- Warps victim.
- Negatively influences victim.
- Acquaints victim with stone.
- Must cause pain for victim.
- Hates everything.
- Must harm and crush.
- Must cause suffering.
- Must torture.
- Must steal whatever it can.
- Believes victim stole from them.
- Must break everything.
- Seeks a glorious death with victim.
- Cannot die.