I'm in the process of returning to cyberpunk in the form of a FKR'irised version of Shit Future. Here's a building stocker!
Building stocker:
11. Housing
12. Hotel
13. Bar
14. Nightclub
15. Temple
16. Restaurant
21. Pharmacy
22. Factory
23. Datagrid cafe
24. Aesthetic surgeon
25. Garden
26. Clan or Zaibatsu headquarters
31. Entertainment venue
32. Gym
33. Security headquarters
34. Warehouse
35. Crypt
36. Laboratory
41. Supermarket
42. Food manufacturing
43. Mundane/everyday items store (Roll on PC skills for ideas)
44. Tools and speciality equipment store (Roll on PC skills for ideas)
45. Weapons and armour store
46. Clothing store
51. Hover land vehicle store
52. Flying vehicle store
53. Art/decorations store
54. Cybernetic augmentation surgeon
55. Abandoned
56. Workshop of physical labour (Roll on PC skills for ideas)
61. Workshop of mental labour (Roll on PC skills for ideas)
62. Bank
63. Area specific port
64. Utility building (Roll on PC skills/backgrounds for ideas)
65. Office building
66. Hospital
Building Appearance:
11. Being repaired/ in disrepair
12. Neon signs in worship of the satellite gods
13. LED walls filled with zaibatsu advertisements
14. Huge plastic banners proclaiming local businesses
15. Entry through hoverport on roof, no ground floor entry
16. Nuclear power cooling stacks on roof
21. An infection of pipes along outside walls and roof
22. Walls made entirely of reinforced glass (mirror, tinted or clear)
23. Sleeping pods bolted to wall and roof
24. No visible entries/exits. Access gained from beneath building
25. Tents and lean tos house a transient population around the building
26. Opulent, luxurious and decadent (modern or a faded relic of a bygone age)
31. Wall sized screens project images of passerbys, decked in the wares of the building
32. Gaudy faux water features (waterfalls, moats, ponds, fish tanks)
33. Walls burnt or melted
34. Private security holding cells bolted to the walls and roof
35. Bizarre genemixed plants explode from the windows, roof and walls
36. Patrolled and protected by genemixed beasts
41. Decorative, rainbow coloured gas and smoke pumped from vents
42. Lines of neon lighting gild the decorative flourishes of the building
43. Huge flood lights jut from the building, turning the night to day
44. Exterior walls piled high with refuse
45. Roof contains a busy hover pad
46. Covered in ancient neon signs of defunct brands and businesses
51. Covered in lurid and colourful graffiti
52. Towers much taller than nearby buildings
53. Shipping containers are stacked up around the building
54. Architecture formed of fancy marble or another exotic material
55. A proliferation of balconies or open air/windowless rooms
56. Decaying with age
61. Patrolled by teams of armed goons
62. Surrounded by a carpark or lot filled with hover vehicles (operable or otherwise)
63. Patrolled by teams of humanoid robots (security or work focused)
64. Haunted by buzzing groups of drones
65. Scenes of exotic climes (islands, meadows, mountains) projected from LED walls
66. Metal plating on walls, doors and windows