d10 Base area: The overall climate/region/biome/etc. Could possibly roll on this twice and combine the results for a more unique area.
1. Misty, cloud capped mountains.
2. Huge, thunderous, flowing river.
3. Thick, enveloping, luscious jungle.
4. Empty, desolate and echoing tundra.
5. Frozen, snow filled arctic wasteland.
6. Building and street filled town.
7. Glassy, still and reflective lakeland.
8. Crashing wave, cliff filled coastland.
9. Ancient, dusty and long forgotten ruins.
10. Dead lifeless tree and refuse filled rotland.
d10 Area aesthetics: How does this area look different to other areas? You could roll on this table twice for more interesting/weird area.
1. Glorious clouds, rays of blessed sunlight, calming golden fogs.
2. Heavy rain, grey clouds, flooding, lightning.
3. New growth or construction, fresh, glowing, young, vibrant.
4. Shining, metallic, reflective, glass, clean, sterile.
5. Mud, encasement, caught and captured by things overgrown.
6. Warped, mutated, wrong, bizarre, things too big or small and infected.
7. Wide open, clear vistas, stars, the horizon, vision.
8. Broken, destroyed, collapsed, ruined, crevices, cracks.
9. Dust, sand, aged, ancient, bones and fossils.
10. Rotten, diseased, unhealthy, smoke, ash, skulls.
d10 Area stocking: What is in this area? Roll twice on this table twice and combine to get a more lively area.
1. A group of people.
2. Significant building or structure.
3. Beasts.
4. Significant vegetation.
5. Something particularly unusual.
6. Nothing.
7. A group of people.
8. Treasure.
9. Beasts.
10. Significant vegetation.
d10 Area atmosphere: What is the vibe of this area? Again rolling twice would yield a more interesting result (but perhaps the combinations may be a bit too esoteric to be immediately useful. Peaceful war? Frozen regrowing?)
1. Peaceful – all is calm.
2. At war – all is conflict.
3. Regrowing – things are getting better.
4. Repeating – things are caught in a loop
5. Frozen – things are held in place.
6. Chaos – all is disorder.
7. Ominous – conflict is looming.
8. Tense – things are close to chaos or conflict.
9. Venerable – things have been here a very long time.
10. Diseased – things are sick and dying.
- Further, just to ensure the generators usefulness I would include generators for each of the stocking results. For each unique stocking result I would have three or four tables, Base, Aesthetics and Desire and/or Power .
(I think I would roll twice and combine on all of these).
d10 People Base:
1. Religious order
2. Explorers
3. Farmers
4. Philosophers
5. Soldiers
6. Chaos cultists
7. Prophecy seekers
8. Destroyers
9. Historians
10. Illness carriers
d10 Structure Base: