Matrix Spiel, and Matrix Spiel Solo, takes some of the things that are normally passive background elements of a game and makes them active entities. This can be anything from the weather, a specific location building, or the entire setting itself. Here is an example, using some mid journey art I had kicking around as a prompt.
In Matrix Spiel, and Matrix Spiel Solo an entity attempts an action to solve its problems. To start a game you need at least one entity with one problem. From there, the act of that entity attempting to solve its problems will create new entities and new problems these new entities and problems will then generate their own entities and problems, so on and so forth (a process I sometimes refer to as "fractal automation")!
For an example I will start with a setting entity, then conduct a couple of actions to see what other entities I get. You can use any resolution system you want with Matrix Spiel (and Solo) to determine whether an action is successful or not.
- A successful action creates at least one new entity with at least one problem, and/or gives an existing entity at least one new problem.
- An unsuccessful action creates a new problem for the entity attempting it.
Also - check out the following:
Basic template used:
Entity Type/category.
Entity Name and title/class/profession/etc.
Single sentence description outlining the entity’s essence.
Problem List:
- (PROBLEM that exists for ENTITY ) because (REASON/s).
- (PROBLEM that exists for ENTITY ) because (REASON/s).
- etc..
Setting.
Red Star, A galaxy wide intergalactic empire.
A bio militaristic empire rules over a vast collection of planets inhabited by humans and aliens.
Problem List:
- There is conflict in the empire because of a loose coalition of rebellious humans and aliens
- There is chaos in the empire because city sized monsters created by the empires genetic experimentations terrorize it.
Planet.
Tallow 1, rebellious planet recently recaptured by the Red Star empire.
A planet of blue lakes, yellow grasslands and grey mountains. Home to many humans and aliens who rebel against the Red Star Empire
Problem List:
- The populace of Tallow 1 have recently lost their freedom because of Red Star Occupation.
- The planet is very dangerous because city sized monsters created by the empires genetic experimentations terrorize it.
Action: The population of Tallow 1 attempts to fight back against Red Star empire occupation. Result: Failure, An immediately dangerous negative outcome. New problem for Tallow 1: The red star empire has increased its military presence on the planet because of recent, unsuccessful, rebellious uprisings.
Group.
The Red Cape Inquisition, secret military police.
Elite order keepers of the Red Sun Empire. Wear red armour and cape and wield long plasma rifles and swords. Focused on the cleansing of rebellion.
Problem List:
- The inquisition is shamed because the rebellion still exists.
Group.
The Tallow 1 Coalition, anti red sun empire rebellion military rebellion.
An underground alliance of humans and aliens opposed to the red sun empires military rule over Tallow 1.
Problem List:
- The Tallow 1 Coalition is in danger because the Red Cape Inquisition has arrived on Tallow 1.
Setting.
Red Star, A galaxy wide intergalactic empire.
A bio militaristic empire rules over a vast collection of planets inhabited by humans and aliens.
Problem List:
Their is disorder on some core Red Star empire planets because the rebellion has sympathizers.The empire has lost control of several planets to the rebellion because of a number of military disasters.- There is conflict in the empire because of a loose coalition of rebellious humans and aliens
- There is chaos in the empire because city sized monsters created by the empires genetic experimentations terrorize it.
Planet.
Tallow 1, rebellious planet recently recaptured by the Red Star empire.
A planet of blue lakes, yellow grasslands and grey mountains. Home to many humans and aliens who rebel against the Red Star Empire
Problem List:
- The rebellion movement is disarray because the red star empire recently killed all of its leaders when it uncovered its underground network.
- The populace of Tallow 1 have recently lost their freedom because of Red Star Occupation.
- The planet is very dangerous because city sized monsters created by the empires genetic experimentations terrorize it.
Group.
The Red Cape Inquisition, secret military police.
Elite order keepers of the Red Sun Empire. Wear red armour and cape and wield long plasma rifles and swords. Focused on the cleansing of rebellion. Recently arrived at Tallow 1.
Problem List:
- The inquisition is shamed because the rebellion still exists.
Group.
The Tallow 1 Coalition, anti red sun empire rebellion military rebellion.
An underground alliance of humans and aliens opposed to the red sun empires military rule over Tallow 1.
Problem List:
- The Tallow 1 Coalition is in danger because the Red Cape Inquisition has arrived on Tallow 1.
Titanic Abomination.
The Tallow 1 Bio Beast,
A city sized escape biological horror that plods earth shakingly across the surface of Tallow 1.
Problem List:
- The tallow 1 Bio Beast is enormously hungry because it cannot stop growing.
- The Tallow 1 Bio Beast cannot stop growing because its experimental genetic coding is defective.