Use and combine to make magic items, spells and effects!
(For a thing I'm working on. See: https://lizardmandiaries.blogspot.com/2024/06/antediluvian-fantasy-civilization.html and https://lizardmandiaries.blogspot.com/2024/05/grimdark-fantasy-descriptor-table.html )
D40 Magical Elements:
- Pacify - Imbue with calm and contentedness.
- Holy - Cause awe and retribution. Bestow blessings.
- Flare - Cause blinding and summon bright light.
- Daze - Case dizzying and stupor.
- Gas - Ability to sublimate and vapourize materials.
- Undead - Commune with and animate the dead.
- Wind - Summon buffeting gusts of air.
- Bolt - Summon sparks of electrifying plasma.
- Shrink - Cause diminishment of mass.
- Hide - Cause undetection, visual or otherwise.
- Fade - Imbue with incorporeality.
- Life - Imbue living things with health and vigor.
- Metal - Imbue with the aspect of hardened and processed minerals.
- Psy - Summon thoughts and emotions in the mind of others.
- Flesh - Manipulate and warp the form of living things.
- Paralyse - Cause paralysis.
- Wet - Imbue with and summon liquid
- Blunt - Cause internal damage and damage armour.
- Corrosion - Summon acid and rust. Cause rot of mineral material.
- Cage - Bind others to a specific location.
- Multiply - Increase material and beings in number.
- Maw - Devour all with abundance.
- Growth - Cause increase in mass.
- Warp - Cause change in form and function.
- Flame - Summon burning fire.
- Rot - Cause disintegration of biological material.
- Vivify - Imbue with life and animation.
- Predict - Ability to know of things that have not yet come to pass.
- Terror - Cause paralyzing or fleeing induced by fear.
- Haste - Cause accelerated motion.
- Touch - Cause an effect on simple physical contact.
- Decay - Cause accelerated entropy.
- Shield - Deflect incoming objects and effects.
- Earth - Imbue with and summon stone and dirt.
- Void - Nullify or remove objects, materials and effects.
- Slow - Cause decelerated motion.
- Sharp - Cause external damage and then internal damage.
- Ice - Imbue with and summon extreme cold.
- Death - Cause biological processes to slow, pause, or stop.
- Far - Cause an effect from a distance.
What bing ai gave me when I listed all the terms as a prompt. |
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