(Get the automated version of this post here.)
The installation of augmentations is not without risk. Repeated below is the rules for augmentations detailed in this post (along with the possible augmentations themselves): https://lizardmandiaries.blogspot.com/2018/10/fantasypunk-augmentations-part-1.html
Installing an augmentation:
Players roll a die determined by the amount of gold they invested into the procedure. A larger die is more expensive and has a greater chance of success.
D4 = 500 GP
D6 = 1000 GP
D8 = 2000 GP
D10 = 4000 GP
D12 = 8000 GP (Roll with Advantage)
D20 = 16 000 GP (Roll with Advantage)
Augmentation procedure result:
1 = Installation failure and major malfunction
2 = Installation failure and cosmetic malfunction
3 - 4 = Installation success and major malfunction
5 - 6 = Installation success and cosmetic malfunction
7 - 20 = Installation success
A "Cosmetic malfunction" is when the augmentation still works perfectly fine, but unfortunately has warped your appearance beyond what would be considered or normal or acceptable level. A "Major malfunction" is when the augmentation still essentially works but its operation is somehow degraded or failing - not quite (or not at all) delivering the desired results.
The results below often refer to "Part", this simply means the part of the body augmented as outlined in the table in the original post.
Here are the tables for "Cosmetic malfunctions" and "Major malfunctions"":
Cosmetic Malfunction: how the augmentation makes you look weird.
- Part affected regresses in age,
taking on the appearance of a grotesque infant.
- Holy or profane markings (most likely
glowing).
- Disgustingly highlights veins or
other weak points.
- Compartmentalisation of part, small
and mechanical.
- Set aflame permanently.
- Part floats separate and ghostly from
the body.
- A fuming billow of gas, most likely
stenchy.
- Part appears fake and uncanny,
drawing illogical ire.
- Part becomes waxy and melted,
drooping and sad.
- Cosmetic mutation is only in the mind
of the beholder, often extreme.
- Alarmingly clean or bare, scarily
utilitarian.
- Air filled and ballonish membrane
growth.
- Pickled, zombified flesh.
- Feathers, beaks or talons.
- Caustic fog and smog emanates from
part.
- Foul or alarming noises emit from
part.
- A growth of skin destroying crystal
clusters, bloodily emerges.
- Part overgrows too quickly, either
lumpish, hairy or naily.
- Lightning like energy pulses
erratically from part.
- Part now connects, unsightly, to the
nose, mouth or lungs.
- Part affected becomes shrunken and
withered.
- Horrific tubes and pipes of flesh,
wrapping all about body.
- Part takes on the countenance of a
dead plant.
- Small permanent parasites composed of
own flesh now inhabit part.
- The flesh of part turns inside out,
bizarrely still operating as normal.
- Foul jelly infects and connects part.
- A goopious outer layer of slime
permanently coats part.
- A useless copy of part flops into
existence.
- Scales and segmented lizard skin
thickens around part.
- Bulging, bulbous flabular fat grows
around part.
- Broken and gaudy faux jewels erupt
from irritated gold flaking skin.
- Clusters of metal circles and cogs
grind flesh across part.
- Bulging brain like flesh coral.
- Shimmering puddles of prismatic oil,
ever dripping from part.
- Visible cage of some foul energy
powering augmentation.
- Clear surfaces grant vision of the
internals of part and body.
- Dangling external clusters of organs.
- Huge blisters and boils of blood.
- Part becomes shiny, reflective and
mirroresque.
- Part, or entire body, becomes encased
in overly large augmentation.
- Globular hives of eyes, fins and ever
dampness.
- Infestation of pale and translucent
flesh, alien to regular form.
- Burnt, charred or charcoal mineraled
flesh, often arranged in geometric contortions.
- A fetid stream of fouling effluvia
pours from part, flesh pipe exhaust.
- Loss of part, now just a sullen hole
- something often now lives there.
- Replaces or removes key and important
features of body.
- Heavy plates of cumbersome and
grinding metal.
- Menacing and dehumanising bars and
rods at warped angles.
- Burning eruption of hissing steam, often
foul coloured.
- Flesh replaced completely with
clunking gears and locks.
- Rustling bushel growths of of leaf
shaped flesh.
- Part now too large, dragging along
the ground.
- Great stone growths calcify on bone
and erupt from the skin.
- Fur, teeth and tails grow along part,
spreading across body.
- Folds and folds and folds of flesh
wrap around part.
- Fruits of mineral and flesh sprout
from part, large and obtrusive.
- Fractal flesh infection, repeats part
over and over again.
- Dust billows from hole
membraned orifice at part.
- An almighty stench erupts from part,
often a visible miasma.
- Carapace covering, thick chitin
plates, dark yet iridescent.
- An alarmingly coating of cillia
covers part, ever swaying and grasping.
- Part jerks and swings about
erratically.
- Enormous pustules ever grow and
explode like fireworks.
- Part is destroyed utterly, then
rebuilt poorly.
- Part is now a hollowed ruin of its
former self, empty and gutted.
- A stream of disgusting grease or some
other waste fluid is pumped from part.
- Part swings freely on a flesh
connected wheel.
- Bony claws and spikes erupt pus and
blood covered from flesh.
- Clusters of out of control and
grasping tentacles.
- Some shimmering spirit or ghost
emerges from the part, haunting the flesh.
- Patterned flesh, geometric or
organic, often bulging.
- Wild magical creatures form a
parasitic nest in flesh.
- Blubbery flesh, befinned and
encrusted in land barnacles.
- Eyes, digits and features reduced to
singular disgusting appendage.
- Bones lengthened beyond reasons and
utility.
- Flesh become ribboned, flowing and
draperous.
- Paddings of flesh pillows, squeezing
and cushioned.
- Leathery and bound, now ancient and
hardened flesh, often twisting into braids.
- Ill connections between body segments
that never should be connected.
- A proliferation of obscene nigh
sexual appearing organs.
- Rotting holes left tunneled
throughout user’s body.
- Body part takes on the craggy
unsightly appearance of raw stone.
- Iridescent mandibles, sprouting and
chattering rudely.
- Part is completely calcified or
crystallized.
- Flesh takes on the loamy, rotted and
granular countenance of dirt.
- A miniature portal to some nether
realm installed unto part, small things occasionally crawl out.
- Pitted, oozing flesh craters. Worms
of course travel across these.
- Part is slowly crumbling away to
dust. What is beneath is horrific.
- Everything simplified down to a
single point or digit. Often sharp.
- Cracked, shattered and broken, barely
keeping together.
- Part contorted into an obscene
position of utter pain.
- Bare bone revealed, flesh ripped
away.
- Part turned to solidified liquid,
running, just barely held together.
- Part converted into some makeshift
shrine to some obscene godlet.
- Sharps, spikes, blades and other
deadly decorations.
- Flesh warped into geometric angles.
- Sickly, fetid and leprous -
rotted beyond reason.
- Part turned into some vile bubbling
cauldron.
- Bones have taken on a scintillating
and fractal organic pattern, often outside the body.
- Swapping of the position of body
parts.
Major Malfunction: how the augmentation doesn't work properly.
- User can now
not be healed.
- Cannot ever
be used to harm others.
- Only works
when it wants to.
- Makes other
parts of the body work the same way.
- Somehow
roboticizes user.
- Won’t impact
anything in the physical world.
- Looks
amazing, but simply doesn’t work.
- Won’t let
user rest until job is complete.
- Stupefies
user.
- Is initially
useless but will slowly improve.
- Body, mind,
or both are emptied out and hollowed.
- Soul and or
consciousness of augmentee is poured into some easily destroyable receptacle.
- Augmentation
is magnetic to like materials.
- Haunted by a
malicious spirit that has the worst of intents.
- The effects
of the augmentation are barely perceptible, little more than useless.
- Augmentation
has implanted some horrific slow killing disease within user.
- Replicates
itself endlessly across user’s body.
- Compulsively
operates without consent of user.
- Only
operates under very specific climatic conditions.
- Operates far
too fast.
- Only
works when no one else is watching.
- Effect of
augmentation is tiny in comparison to what it should be.
- As fragile
as glass.
- Does the
most basic and boring job possible.
- Always acts
last, is incredibly slow.
- Is slowly
reviving something the user does not want to be alive.
- Effect last
mere moments before falling apart.
- Is
theoretically useful, but is missing some key component.
- Causes the
proliferation of some parasitic life form in and around user.
- Augmentation
is slowly, physically and mentally, taking over the user.
- Is so
incredibly useful and impressive looking, everyone wants to remove it from the
corpse of user.
- Requires
great wealth to be used effectively.
- Needs
constant blood sacrifice to work.
- Consumes the
users internal workings.
- Anything
done with the augmentation is done back in kind to the user.
- Requires
incredible intelligence to actually use.
- Is a prototype
that needs further revisions to work properly.
- Takes up
double the space of most augmentations.
- Is powered
by the blood and health of the user.
- Cost twice
the amount to install, must be paid back or technician will detonate explosives
installed next to heart of user.
- Destroys the
effectiveness of other augmentations installed.
- Destroyed if
comes into contact with water.
- Requires
complex operation ritual.
- Requires the
user to behave a certain way at all times.
- Creates an
unwieldy amount of waste.
- Melts
through material with alarming ease.
- Requires the
enslavement of others to be operated.
- The user is
now the slave of another.
- Imprisons
user.
- Requires a
power beyond the scope of normal reality.
- Too
effective, annoying and dangerously so.
- Will only
work in certain environments.
- Will destroy
a specific part of user.
- Operates in
a way which is disgusting and savage.
- Will eat
those impacted and targeted by augmentation.
- Over calms
and stupefies user.
- Causes the
very body of the user to fight itself.
- Using the
augmentation just once will forever change the user.
- Does the
opposite of what is expected.
- Exact use of
augmentation is constantly changing.
- Burns user,
normally through explosions of flame.
- Often
explodes, endangering user.
- Is
incredibly hot in operation, possibly melting user.
- Could
implode in on itself at any moment, very rickety.
- Is designed
to self destruct the user at some inopportune moment.
- Adds far too
many redundant and useless parts.
- User must
never stop moving, or augmentation will kill them.
- Some outside
entity has control of the user.
- Infects user
with apocalyptic thoughts, visions or knowledge.
- Tells user
exactly when they are going to die.
- Requires
incredible strength to actually use.
- Causes user
to make utter fool of themselves.
- Attracts
monsters.
- Makes user
intoxicated, either at all times or when using augmentation.
- Must break
things or will stop working.
- Operating
the augmentation terrifies all those around user.
- Operation of
augmentation is beyond noisy and obvious.
- Makes the
user into something utterly obscene.
- Allows
unreality to slowly penetrate and infect user’s life.
- Unintentionally
seduces those around user.
- The
augmentation is borrowing deeper and deeper into the user’s slowly wrecked
body.
- Attracts
things from the deep below.
- Some vile
secret has been hidden into an otherwise operational decoy augmentation.
- Something is
growing from the augmentation, something foul and disturbing.
- Always makes
the user do the wrong thing.
- Causes some
obscene and dangerous hunger to grow in the user.
- Augmentation
is really, really old, some salvaged antique.
- Requires a
certain amount of time between uses.
- Slowly and
dangerously increases mass of user.
- Implants a
vile and insidious voice into the mind of user.
- Is an utter
affront to a large religious sect.
- Causes
others to hate the user.
- Implants
some self destructive madness into user.
- Utterly
tortures user, constantly.
- Always
causes pain to those around it.
- Unintentionally
steals or destroys things around it.
- Parts for
augmentation were stolen from something that wants them back.
- Endangers
those nearby.
- Augmentation
is broken, often providing the opposite of the desired action.
- Chance of
death on use
-