Thursday 15 August 2024

D40 Magical Elements.

Use and combine to make magic items, spells and effects! 

(For a thing I'm working on. See: https://lizardmandiaries.blogspot.com/2024/06/antediluvian-fantasy-civilization.html and https://lizardmandiaries.blogspot.com/2024/05/grimdark-fantasy-descriptor-table.html )

D40 Magical Elements: 

  1. Pacify - Imbue with calm and contentedness.  
  2. Holy - Cause awe and retribution. Bestow blessings. 
  3. Flare - Cause blinding and summon bright light.   
  4. Daze - Case dizzying and stupor. 
  5. Gas - Ability to sublimate and vapourize materials. 
  6. Undead - Commune with and animate the dead. 
  7. Wind - Summon buffeting gusts of air. 
  8. Bolt - Summon sparks of electrifying plasma. 
  9. Shrink - Cause diminishment of mass.  
  10. Hide - Cause undetection, visual or otherwise. 
  11. Fade - Imbue with incorporeality.
  12. Life - Imbue living things with health and vigor. 
  13. Metal - Imbue with the aspect of hardened and processed minerals. 
  14. Psy - Summon thoughts and emotions in the mind of others. 
  15. Flesh -  Manipulate and warp the form of living things. 
  16. Paralyse -  Cause paralysis. 
  17. Wet - Imbue with and summon liquid 
  18. Blunt - Cause internal damage and damage armour.  
  19. Corrosion - Summon acid and rust. Cause rot of mineral material. 
  20. Cage - Bind others to a specific location. 
  21. Multiply - Increase material and beings in number. 
  22. Maw - Devour all with abundance. 
  23. Growth - Cause increase in mass. 
  24. Warp - Cause change in form and function. 
  25. Flame - Summon burning fire. 
  26. Rot - Cause disintegration of biological material. 
  27. Vivify -  Imbue with life and animation. 
  28. Predict - Ability to know of things that have not yet come to pass. 
  29. Terror - Cause paralyzing or fleeing induced by fear. 
  30. Haste - Cause accelerated motion. 
  31. Touch - Cause an effect on simple physical contact. 
  32. Decay - Cause accelerated entropy. 
  33. Shield - Deflect incoming objects and effects. 
  34. Earth - Imbue with and summon stone and dirt. 
  35. Void - Nullify or remove objects, materials and effects.  
  36. Slow -  Cause decelerated motion. 
  37. Sharp -  Cause external damage and then internal damage. 
  38. Ice - Imbue with and summon extreme cold. 
  39. Death - Cause biological processes to slow, pause, or stop.
  40. Far - Cause an effect from a distance. 

What bing ai gave me when I listed all the terms as a prompt. 


No comments:

Post a Comment