Create an entire galaxy sector to play Star Dogs in! Check out Star Dogs here: https://lizardmandiaries.blogspot.com/2019/11/star-dogs-players-handbook.html
Galaxy Sector Mapping:
Roll a d6 to determine the number of stars in the galaxy sector. Die drop that number of random sized die on to a blank sheet of paper.
Draw concentric circles equal to the result rolled around each dropped die in the location they landed. This is the number of orbiting sectors the star has. These orbiting sectors can be divided into smaller orbiting sectors for a more populated system.
Grid out the blank areas surrounding the stars and orbiting sectors as appropriate, as many or as little sectors as needed. The sectors can be irregular, it’s space, draw them as you please.
Examples:
Galaxy Sector Stocking:
(Perhaps generate a random spacecraft that the PC's begin their galactic adventure in).
Star Orbiting Sector Stocker, d4: Stock each sector orbiting a star with the following table.
1) Empty.
2) Planet:
- Generate a planet.
- Generate planetary outposts.
- Generate NPCs for the planet.
- Generate aliens for the planet.
- Generate missions that the NPCs and aliens give.
- Generate dangerous sectors on the planet.
- Generate technologies as rewards for missions.
3) Space Station
- Generate a space station.
- Generate NPCs for the space station.
- Generate aliens for the space station.
- Generate missions that the NPCs and Aliens give.
- Generate dangerous sectors on the space station.
- Generate technologies as rewards for missions.
4) Random space encounter.
- Generate a random space encounter.
- Generate spacecrafts encountered.
- Generate NPCs encountered.
- Generate aliens encountered.
Starless Sector Stocker, d6: Stock each sector outside of the orbit of a star with the following table.
1-2) Empty
3) Starless planet:
- Generate a planet.
- Generate planetary outposts.
- Generate NPCs for the planet.
- Generate aliens for the planet.
- Generate missions that the NPCs and aliens give.
- Generate dangerous sectors on the planet.
- Generate technologies as rewards for missions.
4) Space station:
- Generate a space station.
- Generate NPCs for the space station.
- Generate aliens for the space station.
- Generate missions that the NPCs and Aliens give.
- Generate dangerous sectors on the space station.
- Generate technologies as rewards for missions.
5) Random space encounter:
- Generate a random space encounter.
- Generate spacecrafts encountered.
- Generate NPCs encountered.
- Generate aliens encountered.
6) Nebula: roll a d12. The nebula fills that many sectors nearby. Re-roll on the Starless sector stocker to see if there is anything else in the nebula originating sector. If a nebula result is rolled in a pre-existing nebula, assume the sector is empty. Nebulae can fill both star orbiting and starless sectors.
I like that map. A lot.
ReplyDeleteKill all hexmaps!
Thanks, here's a digital version of another map I generated using the same method: https://twitter.com/MichaelRaston/status/1219484972043493376
DeleteYou roll a nebula and fill up d8 spots - filling up areas already rolled as well as unrolled areas. You then roll to see if the starting nebula has anything else in it. Do you also roll for the unrolled areas or are they just empty nebulas now?
ReplyDeleteGenerators choice really, I also roll for those unrolled nebula areas but if you want an emptier nebula you could just leave it.
Delete