Monday, 16 October 2023

Planet Generator for The Galactic Realm of the Hyperspace Sea

For generating planets for: https://lizardmandiaries.blogspot.com/2023/10/the-galactic-realm-of-hyperspace-sea.html  

Combine results to generate planets! Find an automated version at the bottom of the page! 


Planet Generator: 

Civilization (if needed), d10: 

  1. Pantheonic Planetary States 
  2. Emperor’s Peace 
  3. Empire of The Solar Dynasty 
  4. Clans of the Outer Spheres  
  5. Long Hall Clans 
  6. Kingdom of The Empty Throne 
  7. Clans of The Hidden Grove 
  8. Kingdom of Samsara 
  9. Merchant City States 
  10. City States of The Hungry Gods

Planet type, d3: 

  1. Gas 
  2. Terrestrial 
  3. Aquatic 
Description, d10: 
  1. Holy 
  2. Idyllic 
  3. Sublime 
  4. Pleasant 
  5. Pristine 
  6. Rugged 
  7. Wild 
  8. Chaotic 
  9. Monstrous 
  10. Demonic 
Key features, d30, roll twice and combine: 
  1. Grasslands 
  2. Deserts 
  3. Never ending daylight 
  4. Low gravity 
  5. No atmosphere 
  6. Fog drenched 
  7. Windswept 
  8. Never ending storms 
  9. Low/thin atmosphere 
  10. Forests 
  11. Oceans 
  12. Caves 
  13. Dust 
  14. Blood soaked ultra-fertile soil 
  15. Crystals
  16. Mineral mountains 
  17. Rivers 
  18. High gravity 
  19. Acid 
  20. Mineral/ice rings 
  21. Burning 
  22. Freezing 
  23. Fauna rich 
  24. Never ending night time 
  25. Structure/City covered 
  26. Riven with cracks 
  27. Poisoned 
  28. Woodlands
  29. Craters 
  30. Subterranean 
Flip a coin to determine if the planet is on the hyperspace sea or not, if not roll a d100 for travel time in years from the hyperspace sea. If a 100 is rolled, roll a d100 again and add 100 to it (adding together multiple rolls of 100) 

Number of continents, d4: 
  1. None, singular land mass 
  2. None, small islands only 
  3. D6  
  4. D10 
Number of major cities, d4: 
  1. D6 
  2. D10 
  3. D20 
Planetary population, d4: 
  1. Sparse (d10 million) 
  2. Medium (d20 billion) 
  3. Heavy (10 + d20 billion 
  4. Over populated d100 billion 
Economic performance, d6: 
  1. Dismal 
  2. Challenged
  3. Stable
  4. Growing
  5. Prosperous 
  6. Flourishing
Standing army size (in units of 100 fighters) - consider limiting if low population/economic performance, d6: 
  1. Tiny, d10
  2. Small, 20 + d20
  3. Medium, 50 + d100
  4. Big, 100 + d100
  5. Very big, 300 + d100
  6. Huge, 500 + d1000
Standing terra vehicle fleet - consider limiting if low population/economic performance, d6: 
  1. Tiny, d10
  2. Small, 20 + d20
  3. Medium, 50 + d100
  4. Big, 100 + d100
  5. Very big, 300 + d100
  6. Huge, 500 + d1000
Standing space vehicle fleet- consider limiting if low population/economic performance, d6: 
  1. Tiny, d10
  2. Small, 20 + d20
  3. Medium, 50 + d100
  4. Big, 100 + d100
  5. Very big, 300 + d100
  6. Huge, 500 + d1000
Automated version (click the buttons): 














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