Friday 18 June 2021

Cyberpunk Megaslum NPC Generator

 I'm in the process of returning to cyberpunk in the form of a FKR'irised version of Shit Future. Here's a megaslum NPC generator! 


Megaslum NPC Generator:
Roll on the following d66 tables and combine the results to make a NPC. Roll on table more than once for a more complicated NPC.  


Profession: 

11. Security Guard 

12. Mechanic 

13. Thief 

14. Mugger 

15. Heavy machinery technician 

16. Artist 

21. Scavenger 

22. Beaurocrat 

23. Personal trainer 

24. Waste worker 

25. Handyperson  

26. Maintenance worker 

31. Drug dealer 

32. Lab assistant 

33. Nurse 

34. Blogger 

35. Cook

36. Factory worker 

41. Electronics repair person 

42. Datagrid operator 

43. Hacker

44. Drone operator 

45. Store clerk 

46. Chemical mixer 

51. Cult recruiter 

52. Datagrid influencer 

53. Activist 

54. Zaibatsu worker drone 

55. Data analysis 

56. Mercenary 

61. Warehouse worker 

62. Cleaner 

63. Labourer 

64. Tradesperson   

65. Delivery driver  

66. Salesperson 


Pressing Desire: 

11. Heal/cure someone important to them

12. Find a new home 

13. Exact revenge for a recent betrayal

14. Acquire a means of transportation 

15. Defeat or remove a professional competitor 

16. Gain professional guidance from an expert 

21. Rapidly increase their supply of credits 

22. Acquire some personal security or protection 

23. Become famous in their profession 

24. Bribe or extort a local official 

25. Get high and party! 

26. Acquire a profession specific cybernetic augmentation 

31. Find a partner, professional or otherwise 

32. Have a debt owed to them repaid 

33. Conduct a spiritual or personal ritual to calm and centre self

34. Protect or hide something valuable recently acquired 

35. Make amends or peace with an enemy/professional competitor

36. Acquire a weapon 

41. Sell an unwanted possession  

42. Relocate to a zaibatsu arcology or different megaslum 

43. Cure themselves of a sickness,injury or disorder 

44. Repair equipment related to profession

45. Learn a new skill or ability related to profession 

46. Do a selfless good deed (possibly to assuage personal guilt)

51. Hide evidence of their wrongdoing 

52. Restore their besmirched reputation 

53. Improve their relationship with a friend or colleague 

54. Report to security providers about a crime

55. Fade into obscurity or escape those hunting for them 

56. Solve a problem associated with profession 

61. Pay back a debt owed to someone dangerous

62 Avoid being incarcerated or captured for a recently committed crime 

63. Sabotage an enemy/professional competitor 

64. Throw the nearby environment into chaos

65. Present a gift to an important relation

66. Bring peace and calm to someone or something nearby


Appearance

11. Cybernetic tubing running from helmet or head 

12. Glowing, cybernetic eyes 

13. Accompanied by personal assistant drones 

14. Wrap around sunglasses swirling with a datagrid feed 

15. Heavy duty cybernetic hands 

16. Cybernetic wires laced through skin 

21. Metal plates bolted to skin 

22. Cybernetic breathing apparatus and voice modulator covers lower face

23. An enormous, ornate and otherwise  psychedelic head of synthetic hair 

24. Billowing clouds of narcotic smoke an an elaborate vaping device

25. Lots of leather, metal buckles, studs and straps 

26. Animal print, fur or feathers 

31. An abundance of golden, silver or other metallic chains, on neck and limbs 

32. A shiny weatherproof cape of synthetic material 

33. Large headphones, sprouting many wires and antennas 

34. A helmet of LED screens, transmitting scenes from the datagrid 

35. Teeth chiselled into fangs 

36. Overwrought and massive muscles, clear evidence of steroids abuse 

41. Adorned with satellite god amulet/s

42. Personal medical drone crawls, slug like, over body 

43. Datagrid feed digital tattoos swirl across flesh 

44. Wearing perfume that emits a psychotropic haze or psychedelic aura around their form 

45. Metal teeth 

46. A ring of data jack inputs punctured around head 

51. LED battery power indicators implanted in skin, indicators for internal augmentations  

52. Metal studs sprouting from skin, a sign of subdermal armour 

53. A belt of battery packs and profession related electronics 

54. Tangles of dead electronics hanging from neck and arms as vestment or decoration 

55. An additional cybernetic limb for use in profession 

56. Metallic facial cybernetics 

61. Accompanied by a hulking, humanoid robotic assistant 

62. Face covered by some form of facial wrap or covering 

63. Somewhat confronting visage from an overuse of cheap cosmetic surgery 

64. Industrial issue cybernetic leg   

65. A thin miasma of smoke, emitting from torso based cybernetics  

66. Heavily armed, open carrying guns and melee weapons 


Personalty, roll twice and combine:  

11. Imaginative 

12. Bold

13. Strategic 

14. Knowledgeable

15. Strong willed  

16. Intellectual 

21. Curious 

22. Quiet 

23. Mystical 

24. Tireless 

25. Idealistic 

26. Inventive 

31.Commanding 

32. Logical 

33. Combative 

34. Poetic 

35. Kind 

36. Charismatic 

41. Mesmerising 

42. Sociable 

43. Enthusiastic

44. Cruel 

45. Irrational 

46. Languid 

51. Unhelpful 

52. Energetic 

53. Perceptive 

54. Spontaneous 

55. Boring 

56. Plodding 

61. Loud 

62. Anti-social 

63. Gullible 

64. Intimidating 

65. Weak 

66. Strong 


Monday 14 June 2021

Cult House of the Saprothan Taxonomists

(This was originally a part of an Infinigrad suburb I was working on - but as is often the case I got distracted by other projects and didn't finish it! I had written this temple pretty much in its totality so thought I would share! Another salvaged part of the suburb is in The Cape of Old Demons. No stats because, this is where I'm at rules wise.)

Put this locale in a hex or on a street. 

Cult House of the Saprothan Taxonomists: The walls, domes and columns of this temple are infested with window-sized arched gateways, either carved into the stone or made of affixed wood. These gate’s house shallow indentations - sometimes covered with crude cloth curtains, other times housing a painted arcane symbol. Most are marred by splashes of dried ooze.  

The entry, large wooden double doors - studded with the bronze figures of morphing, protean beasts, is locked. 


The many windows covering the temple are bordered up poorly. 


Inside is a secretive order of leviathan cataloguers/worshipers, each member a Saprothan Taxonomist: Pale creatures in heavy hooded robes, brass censers hung around their neck wreath them in heavy, sickly sweet smoke. The censers are shaped like gates - inside each a tiny brass effigy of a different levithan. 


Taxonomist’s meditate in front of a mock leviathan summoning gate, letting images of swirling, unformed beasts wash over their mind’s eye. If bothered they will scamper off towards the nearest exit or darkness - only drawing their jagged knives if cornered, or incessantly pestered. 



Map Generator:

Sample/Premade Map: 

d6 Temple Doors: 

  1. Huge, leathery wings - nailed to a top of an arch. Part like curtains and reek offensively of pickling juice.
  2. Locked and dented brass door. Embossed with a wide-eyed bat giving birth to countless protean malformed beasts. 
  3. Unlocked wooden door, soaked with grey slime that vaguely smells of ozone.
  4. Black curtain with 6 brass, featureless, masks stitched into it. Slightly jangles.
  5. Small shrines installed into underside of arch. Each vomiting an opaque goo, creating a thin sheet of slimefall which puddles briefly before dissipating.
  6. Locked stone door - carved with images of spiders and octopi marching forth from arched gates.

What is in the chamber of the Cult House of the Saprothan Taxonomists? Roll a d6 three times: 


Room basics:

  1. d6 flat piles of rags, used for sleeping, next to slabs of wood strewn with crude eating/writing implements.  
  2. A chamber filling stone column arch, a mess of different patterned swatches of cloth nailed to it. 
  3. d6 man height stone column arches. A single slimey banner with an occult symbol hangs in the middle of each.
  4. d6 thick, ceiling supporting columns. A ladder and a set of engraving tools is chained to each. Columns are covered to the height of the ladder in endlessly permutating arcane symbols. 
  5. A slab of dark rock used as a laboratory. A jumble of books, pens and tiny pots of chemicals surround a fingertip sized portal leaking slime.
  6. A single, chamber filling stone arch, coated in slime, dried blood and ichor. Ceiling, floor and arch are covered in deep gouges. 
Room decoration:
  1. The floor strewn with d6 fist sized blocks of wood carved into the shape of gates. Each surrounded by dozens of tiny candles and cushions. 
  2. A brass pot or glass jar of slime surrounded by dozens of tiny candles and cushions. 
  3. A wagon-sized, gilded cage covered in slime. A despondent Leviathan Spawn withers within. 
  4. A ruined stone arch, over a slime filled crater in the temple’s floor. The gate intermittently summons a miasmic portal that heaves grey bread and an overbearing stench. Test Body if bread eaten to avoid being violently ill for a day.
  5. A large pond sized crater in the temple’s floor is filled with slime. A single Leviathan Spawn wallows within. 
  6. Rows of man-sized ruined columns. Snapped and crumbling and covered in thin layer of slime. 
Room contents:
  1. A Plane Dredged Shard glows seductively, propped up in a prominent position of isolation. 
  2. Several piles of cultist junk: Wooden handheld gates, Slime smeared scrolls, Chains, Quills, Old robes, Incense dust, Rag face masks. 
  3. d6 Saprothan Taxonomists meditating intently at the largest gate type structure in chamber. Shriek and scamper if interrupted. 
  4. d6 Saprothan Taxonomists laying in a circle around a Plane Dredged Shard recording notes in filthy manuscripts. Will shriek, shout and protect the shard with their lives. 
  5. A hidden gate to a hungry realm will attempt to devour the unwary. Test Luck and Body to avoid being bitten by a rogue maw of an interdimensional portal. 
  6. d6 Saprothan Taxonomists sitting cross legged and chanting loudly over wails and screams as a quivering Leviathan Spawn painfully consumes each taxonomist. 

Details tables: Use these as needed.


Slime, d6: Interdimensional effluent, byproduct of levithan summoning. 


  1. Swirling black and red. Ever steaming black smoke. Smells of tin. Vivifies and automates any mechanical thing it comes in contact with. 
  2. Tiny eyes and teeth swimming in green grey goop. Stinks of rotting vegetables. Will slimily snap at passerbys and burnmelt flesh.
  3. Yellow and crumbly like glued sand. Will slowly but severely desiccate anything it touches.
  4. Molten silver with rubies that constantly pop like boils. Smells strongly of ozone. Will burrow into any flesh it touches and attach to bone beneath.
  5. Aquamarine, thick and bubbling. Filled with clusters of green gemspheres that explode with more of the slime when coming into contact with air. Can be drunk and is very quenching.
  6. Emerald, iridescent and reflective. Slowly cluster goops and forms into the shape of objects nearby. 

Leviathan Spawn, d6: Bear sized interdimensional horrors. Part pet, part deity.


  1. Furry tiger toad. A huge maw filled with fangs. Backside covering pores constantly belch charming mind-controlling gas.
  2. Grey slug with a melting beak of metal. Chrome flowers erupt from flesh, spurting gouts of yellow acid.
  3. Snail of stone, incredibly slow-moving. Covered in blood-sucking needles.
  4. Millipede, backside covered in red-orange glowing crystals. Constantly belching flame and vomiting magma.
  5. Floating pink jellyfish, hundreds of scintillating gems floating and glinting within. Thousands of flower-covered grey tendrils droop from body - contact with these result in total loss of ego.
  6. Furry bear slug, covered in insectile lots of slashing claw scythe arms which terminate in rows of fangs. 

Plane Dredged Shard, d6: Interdimensional ambergris. Holy relics to the Taxonomists. 


  1. Impossibly flat gem of pink blue sunset. Intermittently burps out non-euclidian flames that hurt the mind to look upon - spreading shimmering mirages of reality bending gas.
  2. Caged, shiny brown sphere. Propped up on tiny insectile legs and oozing red acid from its underside. Scuttles away if approached but will melt flesh if handled.
  3. Damp and mossy huge blue diamond. Ever dripping oozing moss clumps that spread and grow, seemingly without the need for any sustenance. Holding it envigorates the whole body.
  4. Red stone, warm to the touch. Contains a pocket of living magma. Endurance never falters when held in the hand. Stone enjoys being rolled and will emanate this desire to those nearby.  
  5. Dark dark green, near black, gemstone, covered in lizard like scales. Approaching the shard causes palpable confusions and bewilderment.
  6. Milky, sandy coloured diamond. Touching this shard transports you to a dimension composed purely of tesselating version of Cult House of the Saprothan Taxonomists. Use the map generator and chamber stocker to generate an endless temple - until another version of this shard is encountered. This version of the shard teleports those that touch back to their normal reality. 



Thursday 10 June 2021

Megaslum Clan Generator

I'm in the process of returning to cyberpunk in the form of a FKR'irised version of Shit Future. 

Megaslum Clan Generator: Combine the following tables to create a megaslum based organisation. Roll on any of the tables more than once to create a more complicated clan (All the tables are d66).  


Clan Focus: 

11. Street warriors 

12. Hover car mechanics 

13. Hover bike bandits 

14. Jet bike smugglers 

15. Exo suit engineers 

16. Avante garde artists 

21. Scavengers 

22. Councillors 

23. Death sport team 

24. Toxic waste recyclers 

25. Spelunkers 

26. Scrap traders 

31. Narcotics suppliers 

32. Genemixers  

33. Health care providers 

34. Pirate journalists 

35. Farmers 

36. Doomsday party cult 

41. Robot modifiers and repairers 

42. Cybernetic augmentors 

43. Hackers 

44. Drone operators 

45. Traders 

46. Chemists 

51. Satellite cult 

52. Datagrid cult 

53. Revolutionaries 

54. Zaibatsu contract agents 

55. Information brokers 

56. Militants 

61. Zaibatsu research team 

62. Vigilantes 

63. Zaibatsu missionaries 

64. Zaibatsu princling and entourage  

65. Waste augurers 

66. Luddites 


Clan Operating Procedure: 

11. Rough, rude and ultra violent

12. Motivated by a noble code of ethics

13. Always pursuing material gain, especially more credits

14. Membership requires strict adherence to clan rules

15. Rife with drug addiction and abuse 

16. The leader is a semi divine and unquestioned 

21. Focus is achieved through the labour of drones or robots 

22. Incredibly secretive and stealthy 

23. Always looking for new members 

24. Under the sway of some datagrid based mega A.I 

25. Always engaged in lavish displays of material wealth 

26. Brutally upfront and honest 

31. Made incredibly desperate by a pressing nearby danger 

32. Under resourced and under equipped

33. Obsessed with and addicted to information  

34. Lazy, indolent and unmotivated 

35. All members share a similar cybernetic augmentation 

36. Aggressive or aloof, often refusing any communication with outsiders

41. Very heavily armed and armoured 

42. Preoccupied with death and destruction 

43. Hedonistic and pleasure seeking 

44. Leaderless and in the throes of a factional power struggle 

45. Obscenely well equipped and materially prepared 

46. Employ the use of genemixed beasts 

51. Unnervingly cool, calm and calculating 

52. Always watching and all knowing 

53. Continually duplicitous and conniving 

54. Generally fail at everything they attempt to do 

55. Only communicates and interfaces with outsiders through datagrid 

56 .Was once incredibly powerful but now fallen to ruin 

61. Always causing pain, terror and misery for others 

62. Enjoy staging pranks and causing confusion and bewilderment 

63. Incredibly hard working and effective 

64. Absolute experts in their field 

65. Have an alluring and seductive charm to them 

66. Always attempting to destroy the competition 


Clan Uniform:  

11. Shaggy hyper coloured vests in clan colours 

12. Metal logo of clan embossed on skin 

13. Clan logo tattoo’d along skin 

14. Small drone always accompanies and projects holographic clan logo 

15. Scarf, face mask, robe combination garment in clan pattern

16. Synthetic bright hair in clan colours 

21. Chunky belt buckle logo of clan, lit up with LEDs 

22. Enveloping capes in pattern and colour of clan 

23. Clan coloured elbow high gloves, logo on fist 

24. Large, flashy rings with clan logo

25. Several face and ear piercings hanging with clan logo 

26. LED screen covered helmets, projecting clan logo  

31. Ostensibly displayed weaponry in clan colours and pattern 

32. Glowing body paint in clan colours 

33. Clan flag or banner draped around body 

34. Necklaces bearing metallic clan logo

35. LED screens woven through clothes, displaying clan logo 

36. Personal smoke machines that constantly emit fog in clan colours 

41. Overwrought and decorative sneakers in clan pattern

42. Bundles of bracelets and necklaces in clan colours 

43. Cybernetic limbs painted in clan colours and patterns 

44. Identify protecting fabric face coverings in clan colours and patterns 

45. Chunks of clan coloured scrap metal strapped to clothing 

46. Neon tubing in clan colours wrapped around body 

51. dentity protecting Masks of LED screens projecting clan pattern and colours

52. Combat armour in clan colours 

53. Geometric chunks of plastic in clan colours strapped to clothing 

54. Swathes of LED illuminated fabric in clan colours and patterns wrapped around body

55. A bandolier of focus based tools and equipment, brightly painted in clan colours 

56. Huge clan logo of metal, lit by LEDs, on back of jacket 

61. Exosuit arm or legs in clan colours 

62. A piece of clothing (jeans, jacket, etc) in clan colour and pattern 

63. Metallic face masks in shape of clan logo 

64. Kilts/skirts in clan colours and pattern 

65. Suits in clan colours and pattern 

66. Facial tattoo of clan logo 


Clan Colour, Pattern and Logo Generator: Roll on each table and combine results. You can roll on a single colour/logo table twice instead of table 1 and 2 for varied results. Roll on the pattern table more than once for a more complicated pattern.