I'm in the process of returning to cyberpunk in the form of a FKR'irised version of Shit Future. Here's a room generator!
Cyberpunk Room Generator: Roll on the following tables to generate a room.
Room Base, d66:
11. Lounge room
12. Recreation room
13. Office
14. Workshop
15. Bedroom
16. Bar
21. Smoking room
22. Garden
23. Prayer room
24. Trophy room
25. Physical storage
26. Toilet
31. Bathroom
32. Spa/Sauna
33. Pool
34. Dining room
35. Data storage
36. Power generation
41. Electronics
42. Shop front
43. Digital entertainment
44. Physical entertainment
45. Gym
46. Lookout
51. Garage
52. Kitchen
53. Laundry
54. Waste disposal
55. Auditorium
56. Meeting room
61. Empty
62. Armoury
63. Wrecked room
64. Medical
65. Animal holding
66. Waiting room
Room Contents (Roll more than once for larger/busier rooms), d66:
11. Inhabitant, sleeping
12. Inhabitant, lounging
13. Inhabitant, searching
14. Inhabitant, gaming
15. Inhabitant, mentally toiling
16. Inhabitant, physically toiling
21. Inhabitant, guarding (roll again to find out what)
22. Inhabitant, fighting (roll again to find out what)
23. Inhabitant, recovering
24. Inhabitant, conducting ritual or worship
25. Inhabitant, conducting commerce
26. Inhabitant, using datagrid
31. Inhabitant, hidden and watching
32. Inhabitant, eating/drinking
33. Inhabitant, operating device/technology
34. Inhabitant, imbibing narcotics
35. Inhabitant, partying
36. Inhabitant, transporting equipment
41. Technology, operating normally
42. Technology, producing datagrid services
43. Technology, producing physical goods
44. Technology, malfunctioning
45. Technology, operating on (roll again to find out what)
46. Technology, Restraining or damaging (roll again to find out what)
51. Valuables, Equipment
52. Valuables, Decorative
53. Valuables, Credit datavault
54. External hazard invading building
55. Hazard inherent to building,
56. Out of place and unusual hazard
61. Security system, datagrid focused
62. Security system, mild and annoying
63. Security system, obvious and menacing
64. Security system, hidden and deadly
65. Security system, guarding (roll again to find out what)
66. Security system, attacking (roll again to find out what)
Room Aesthetics (Roll more than once for weirder rooms), d66:
11. Very bright or very dark
12. Smooth, clean, clear and empty of clutter
13. Sublime, awe-inspiring and stunning
14. An abundance of objects hanging or floating
15. Broken things expulsing internal materials
16. An abundance of pools and liquid
21. Closed, locked, protected and forbidden
22. Clearly fake objects, rudely pretending to be something they are not
23. Translucent and clear objects that can be seen through
24. Shimmering, hazy, dreamlike and psychedelic
25. Internals of flora, fauna, and architecture revealed and on display
26. Stunningly decorative and opulent
31. Reflections and mirrors.
32. Hard, jagged imposing minerals materials
33. Objects enclosed and entrapped in other objects
34. Dried out, cracking and flaking
35. Fresh new objects or architecture exploding out of older objects
36. Objects dead or dying or otherwise faltering
41. Emptied out and hallowed objects, left carelessly discarded
42. Evidence of recent conflict
43. Oversized objects loom menacingly over others
44. Tight, crowded and claustrophobic
45. Arches, columns and towers
46. Ruins, wrecks, fossils, and bones
51. Rotting, polluted and disgusting
52. Flowery and ornate
53. Flames, plasma and heat sources
54. Ice, coolant, and frigidness
55. Overly mechanical and geometric
56. Luxurious, soft and enveloping
61. Open wide vistas and good views
62. Raw, unfinished and incomplete
63. Portals, visions, and windows
64. Polished, smooth and shiny
65. Idols, statues, and elements on harsh display
66. Objects taboo and normally avoided
This is just too cool.
ReplyDeleteHere is a link to my Classic Traveller random generators. The Random City Building Generator is made from Altered Reality, the Ultimate City Kit for cyberpunk games? I'm actually having a hard time remembering the name of this pdf.
ReplyDeletehttps://vanishingtower.blogspot.com/p/classic-traveller-random-generators.html
So I took the separate tables and put it through Last Gasp's random table creator. Long And short, this will give you the exterior and additional details of cyberpunk buildings you rooms are in!
Ah brilliant! That's a perfect addition to this generator. Thanks for sharing!
DeleteThat's cool too, Jay. I wrote Augmented Reality, The Holistic City Kit For Cyberpunk Games.
DeleteI thought the title was concise and catchy. :D
Large rectangular room wreathed in intricate gilded lattices. Saturated magenta light falls from the high dome above, dissolves into pink glow, glides down on support fern-like support columns, curled and branched like a fern leaf. The scent in the air is coldly floral with bare tint of something more acidic. Shielded by lattices are three doors, all equally adorned in ornaments of darker hue of gold, all receded away from the room as if saying 'Please don't mind us.'
ReplyDeleteIn the middle of the room a bed so opulent it looks more like a throne. Once pilgrim lies down there and the needle softly does its work it takes only a simple quiet motion to dispose the corpse into subtle machinery beyond the gilded ornamentation so to be utilized for many things useful for those yet living. The only that might break this ceremony - one of the few ways to die in comfort and dignity in this dingy, crapsad world, - is the shudder of the whole gigantic building when yet another satellite crashes into Starcatcher Field about kilometer away. But if one needle is broken there is always another, and machines will get their body in any way.
(Rectangular, large, 3 or more doors, no staircases. Waste disposal; Technology (producing physical goods) + Hazard inherent to building, Stunningly decorative and opulent.)
(some words got messed up, sorry)
DeleteWhat a gorgeous and also depressing room. Thank you!
Delete