Following on from
this post on gang profession, goals and culture, here's a d100 table of visual quirks. These can be applied to a single gang member, the whole gang, the gang leader or maybe just random NPCs in your game.
D100 Gang Member Visual Quirks:
- Decorative curved horns.
- Long haired furs.
- Eyes glow faintly golden, or other less lustrous metallic
colours.
- A cloud of insects hangs above them.
- A flock of birds accompanies them.
- Huge and ornate metal gauntlets.
- Thorns grow from skin.
- Ornate metal spikes adorn garb.
- Skin is red and cracked.
- Sworlling tattoos cover body.
- Noses removed, just open slits.
- Decorative metal implanted into forehead.
- Quad curved horns emerging from head.
- A mane of bristling fur.
- Elaborate and long facial hair.
- Smoking implements billowing mesmerizing clouds.
- Huge buckled belts and a proliferation of straps.
- White decorative feathers.
- Dyed red or other primary colour hair, fur, skin, etc.
- Leather gloves with stitched metal claws.
- Mutated wings, creaky and bony (do work and can fly).
- Horn trumpets.
- Bone shields.
- Necklaces of rocks.
- Always wet with sweat.
- Oversized frills on collars and shoulders.
- An abundance of rings.
- Too large fingers and or hands.
- Trained metallic dragonflies that conduct scouting.
- Swirling wooden growths erupting from torso.
- Huge hoopy earrings.
- Moon inspired symbols, insignia, jewelry, etc.
- Cage helmets.
- Ears missing.
- A bouquet of exotic flowers.
- Insect mandible jaws.
- A metal tail terminating in a jagged blade, works.
- Weapons that glow, no one knows how.
- An extra mouth.
- Completely black, white or other colour eyes.
- A mouth of fangs.
- Huge, slightly malformed, muscles.
- Warped, stretched faces.
- Smeared war paint.
- Flower or generally vegetative tattoos.
- Head bands, probably made of tattered magic robes.
- Hold gross demon idols, or hang them from neck.
- Caked in dirt.
- Wild unkempt hair and beards.
- Roaming slug homunculus fused to flesh.
- Banners and flags attached to poles strapped to back.
- Moss, vines or mushrooms growing on flesh.
- Long hair in elaborate styling cinched in place with metal
bands.
- Rune tattoos, some shimmer with fey energy.
- Noose necklaces.
- Exuding some green yellow slime from pores.
- Wart or boil covered skin.
- Long, dirty claws.
- Missing or broken and chipped teeth.
- Growing clusters of bone crystals sprouting from flesh.
- Coloured spines ridging along back or arms.
- Scales, varied in colour or monotone.
- High, frilly collars, generally followed by a pompous
attitude.
- Bejewelled and ornate hand guards on all weapons.
- Carrier pigeon/s perched on shoulders.
- Glowing white or other simple colour amulet around neck.
- Wreaths of trash, old vegetation and general detritus.
- Huge bellies.
- Long scarves and face masks of rags.
- Lutes or other smug musical instruments.
- Ever upward facing eyes, never look away from the sky when
talking.
- A hive of symbiotic insects living in torso.
- Crude iron crowns.
- Large geometric symbol made of metal stitched into chest or
back.
- Ropes of skulls hung around body.
- Always drooling copious amounts of a yellow goop.
- An ornate bone drinking tanker.
- A crab claw arm, or a crustacean shell on front or back of
torso.
- Protective face covering including goggles and breathing
aparati.
- Insect wings, either operational or decorative.
- A chest sling of work tools, most likely lock picks but
maybe hammers and saws.
- Very well trained dog, cat or other small beast.
- Miniature shrines strapped to shoulders, replete with little
offerings.
- An unseen wind or breeze ruffles clothes or hair.
- Head and faces draped in shimmering veil of opaque gauze.
- Metallic or organic flower tucked behind ears, perhaps
growing from head.
- A metal, augmented leg or arm.
- Rotted, decaying flesh, bones revealed, perhaps a limb or
two missing.
- An aura of smog, smoke or fog.
- Large frill erupts from top of head, bony or fleshy, often
adorned with small horns.
- A too long tongue that hangs out the mouth.
- Legs are fused together and lengthened, mutated into a
snake/wormman.
- Jewelled and/or elaborately designed immaculate leather
boots.
- Naked save for full body war paint.
- Tangles and coils of rope looped all over body.
- A small painting of an idyllic scene/portrait of gang leader
hangs from neck.
- Boots with rock soles and toe protectors, red and craggy.
- Face is a mask, beneath the mask flesh is smooth and
featureless.
- Smoke, haze or fog of an eerie colour billows from weapons.
- Eyes that can roam around the flesh as if a fish swimming.
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