When a party member makes a non-trivial request of a NPC roll on the following table. Consult the column appropriate to the alignment of the NPC.
PC’s may try to change the mind of the NPC by
threatening, cajoling, tricking, etc. If this response is reasonable, the PC
can do a CHA test. If successful, the NPC result is reduced by one. If a
failure, NPC result is increased by one.
D6
|
Chaotic
|
Neutral
|
Lawful
|
1
|
Will noisily and gleefully assist party, joined with any cronies at
hand.
|
Will assist party and encourage others to do the same.
|
Will assist party after getting approval from a superior.
|
2
|
Will assist party as long as upset and disorder are being caused.
|
Will assist party.
|
Will assist party as long as no rules are broken in front of them.
|
3
|
Will deny assistance to party without them first lavishing a gift, or
providing a favour.
|
Needs further encouragement to assist.
|
Will deny assistance to party but not stop them unless rules are
broken in front of them.
|
4
|
Will agree to assist party, then wait for an inopportune time to
spoil their plans.
|
Will stop party without some encouragement.
|
Will deny assistance to party and immediately report the incident to
a superior.
|
5
|
Will agree to assist, leave and come back with cronies, intent on
stopping party.
|
Will deny party the request and attempt to stop them.
|
Will deny assistance to party, and demand they leave the vicinity immediately.
Will forcible ensure they leave.
|
6
|
Will attack party (physically or verbally).
|
Will deny party the request and attempt to stop them, encouraging others
to do the same.
|
Will attempt to capture party and have them be questioned by a
superior.
|
Also, Here is my reaction roll table:
d12
|
Reaction:
|
1
|
Kind and Helpful - will assist
|
2
|
Friendly and affable - will somewhat assist
|
3
|
Polite and pleasant - leaning towards assisting depending on
PC’s actions
|
4
|
Brusque yet reasonable - reaction is dependant on PC’s actions
|
5
|
Undecided but calm - reaction is dependant on PC’s actions
|
6
|
Undecided but peeved - leaning towards attacking depending on PC’s
actions
|
7
|
Cool, aloof and disinterested - may attack
|
8
|
Rude and impatient - willing to attack
|
9
|
Mocking and deriding - willing to attack
|
10
|
Vicious and spitting - wanting to attack
|
11
|
Threatening and aggressive - wanting to attack
|
12
|
Bloodthirsty and attacking
|
This initial reaction may sway the severity of the results of the "What does the NPC do" table.
Additionally, CHA bonus or penalties should apply to this reaction roll table, so those with a +3 CHA bonus will only ever get the reaction of "Mocking and deriding" rather than "Bloodthirsty and attacking" and vice versa.
Very nice, I shall field test this next session!
ReplyDeleteNice, let me know how it goes!
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