A dungeon room stocker for http://lizardmandiaries.blogspot.com/2022/04/travail-saga-jrpg-ish-2d6.html !
There is an automated version at the bottom of the post!
d40 Dungeon Room Generator/Stocker:
Use this to generate a map: https://lizardmandiaries.blogspot.com/2021/11/simple-d6-map-generator.html
Door (or other entries/exits):
- Curtain or cloth covered door arch
- Closed but unlocked door made of surrounding material
- Closed but unlocked door made of surrounding material - fitted with glowing light source
- Staircase up made of surrounding material
- Open arch way
- Ajar door made of surrounding material
- Ajar door made of surrounding material - swinging on hinges
- Closed, unlocked door made of surrounding material - automatically opens on approach
- Tiny, closed and unlocked, door made of surrounding material - halved in size
- Unlocked and closed door, made of and hidden in surrounding material
- False, unlocked and closed, door made of surrounding material, opens to wall
- Recently installed unlocked and closed door made of surrounding material
- Grand and gilded closed, locked door of design and material appropriate for area - opened by a key held by an inhabitant
- Locked, closed, door made of surrounding material - unlocked by a relatively simple inlaid puzzle
- Closed but unlocked door made of surrounding material, splattered with grime, dirt or blood
- Closed but unlocked door made of surrounding material, inset with thick one way mirror glass that allows vision through the door from one side
- Closed but unlocked door made of surrounding material - locks itself when closed on the other side
- Closed and locked door made of surrounding material - opened by a key held by an inhabitant
- Closed and locked door made of surrounding material - opened by an obvious mechanism in the room
- Closed and locked door made of surrounding material - locks all other doors in the room when attempted to open, it and other doors in room opened by a key held by an inhabitant
- Closed but unlocked door made of surrounding material - an appropriate guardian of physical menace is tethered to it to halt interlopers
- Closed and locked door made of surrounding material - opened by an hidden mechanism in the room
- Door arch covered with nearby natural materials such as vines, feathers or leaves.
- Closed but unlocked door camouflaged as furniture or other large objects in the room
- Closed but unlocked door made of surrounding material - burnt, burning or unusually hot
- Destroyed and collapsed door that requires clearing or repair to travel through
- Staircase up made of and hidden by surrounding material
- Closed and locked door of a terrifying and fearful design and material appropriate for area - opened by a key held by an inhabitant
- Limbs, appendages, grasping locomotion
- Enormous, double closed but unlocked door made of surrounding material
- Enormous, double closed and locked door made of surrounding material - opened by a key held by an inhabitant
- Closed but unlocked door made of surrounding material - riven with cracks and/or peepholes
- Closed and locked door made of surrounding material - opened by a key held by an inhabitant. Attempting to open without key triggers a trap that attempts to hold interloper in place.
- Staircase down made of and hidden by surrounding material
- Locked and closed door, made of and hidden in surrounding material - opened by a key held by an inhabitant
- Closed but unlocked door made of surrounding material - ancient, crumbling and in disrepair
- Closed and locked door made of surrounding material - opened by a key held by an inhabitant. Attempting to open without key triggers a trap that attempts to cause great pain and physical damage to interloper.
- Closed and locked door made of surrounding material - opened by a key held by an inhabitant. Attempting to open without key triggers a trap that attempts to embarrass and humiliate interloper.
- Hidden by a curtain of thick cloth is a closed and locked door made of surrounding material - opened by a key held by an inhabitant.
- Closed and locked door made of surrounding material - opened by a key held by an inhabitant. Attempting to open without key triggers a trap that attempts to kill interloper.
Basic Room Purpose:
- Place of rest and relaxation
- Place of worship
- Place of study or mental toil
- Place meditation, prayer or thought
- A vacant and empty place
- Place of ancestors and the deceased
- Place of ventilation and air
- Place of preparing for journeying and travel
- Place of ornamentation of tiny things
- Place of cleaning and bathing
- Place of planning and preparation
- Place of growth and tending
- Place of wealth and treasure
- Place of learning and books
- Place of butchering or surgery
- Place of reflection and presentation
- Place of pools, baths and water
- Place of judgment and justice
- Place of equipment cleaning
- Place of holding and incarceration
- Place of plants and gardens
- Place of eating and feasting
- Place of ornamentation of natural things
- Place of dismantling and assembly
- Place of industry and physical production
- Place of wrecking and destruction
- Place of tools and equipment
- Place of far vision and spying
- Monstrous, terrifying, abomination
- Place of ornamentation of enormous things
- Place of sleep
- Place of artistic creation
- Place of assembly and address
- Place of structural support and engineering
- Place of safety and defence
- Place of records and recording
- Place of healing and repair
- Place of torture and desecration
- Place of memorial and sadness
- Place of death and disease
Room Modifier:
- Inviting and well stocked with useful amenities
- Organised, neat and tidy, with useful equipment and tools
- Too bright and very well lit
- Objects floating in the air
- Walls or ceiling are open to the air and elements
- Objects moving and operating of their own accord
- Objects operating or work being done at a very fast speed
- Objects and decorations are disturbingly too small
- Something that should be obvious and on display is hidden or invisible
- Filled with illusions or visual distractions
- Objects have been recently installed or grown here
- Ornate and opulent decoration and dressing
- Decorated with thoughts, plans or ravings
- Splattered with blood, viscera or decorated with preserved internal organs
- Decorated with mirrors and or other reflective surfaces
- Wet, flooded and damp
- Everything is eerily of the same size
- Scrubbed spotless and violently clean
- Objects held in place, caged and captured
- Natural growth, animals or vegetation where they should not be
- Evidence of feasting, revelry or celebration
- Naturally induced calmness and calm
- Objects strewn, misused and general higgledy piggledy
- Objects burnt or burning or a decorative or utilitarian flame
- Objects destroyed and wrecked
- An object/s in the room allows manipulation of other things from afar
- Objects in the room allow vision to far away places or the past or future
- Objects and decorations are monstrous and horrible
- Objects and decorations are disturbingly huge
- Objects wrapped in cloth and other soft coverings
- The decorations of the room are depressingly cracked and ruined
- The room is sunken, deep or holds a large pit
- Objects and decorations are too heavy, crude and stone like
- The ceiling or walls are crushingly low or close together
- Aged, ancient and dusty
- The ceiling is awe inspiringly high
- Objects in the room have been used to cause death
- Objects in the room have been used to cause pain and torture
- Too dark and shadow filled
- Objects and decorations are preoccupied with death
Room Stocker:
- Empty
- A boss monster
- A boss npc
- A spell warping the room - roll on PC spell table
- A piece of special equipment
- Some pieces of basic equipment
- A trap
- A supply of location specific resource
- A npc
- A group of npcs
- A npc and another npc
- A npc and a group of npcs
- Two separate groups of npcs
- A npc and a monster
- A group of npcs and a monster
- A group of npcs and a group of monsters
- A npc and a spell warping the room - roll on PC spell table
- A group of npcs and a spell warping the room - roll on PC spell table
- A npc and a piece of special equipment
- A group of npcs and a piece of special equipment
- A monster
- A monster and another monster
- A monster and a group of monsters
- Two separate groups of monsters
- A monster and a spell warping the room - roll on PC spell table
- A group of monsters a a spell warping the room - roll on PC spell table
- A monster and a piece of special equipment
- A group of monsters and piece of special equipment
- A piece of special equipment and a spell warping the room - roll on PC spell table
- A piece of special equipment and a some pieces of basic equipment
- A piece of special equipment and a trap
- A piece of special equipment and a supply of location specific resource
- Some pieces of basic equipment and a group of monsters
- Some pieces of basic equipment and a separate npc
- A supply of location specific resource and a npc
- A supply of location specific resource and a group of monsters
- A trap and a spell warping the room - roll on PC spell table
- A trap and separate group of monsters
- A trap and a npc
- A trap and a group of npcs
Relationship between Sentient beings in the room:
- Close friends or lovers
- Slave and master
- Teacher and student
- Spiritual leader and student
- Totally ignoring each other
- One ever haunting the other
- One messenger is the messenger for the other
- One is the provider of transport for the other
- One is shrinking the other
- The two cannot see each other
- The two share a mental bond
- One is growing the other
- Trading partners
- One is studying the other
- One is draining the blood of other
- One is copying the other
- One is getting revenge on the other
- One is policing or the judge of the other
- One is the cleaner or other wise domestic servant of the other
- Captured and captor
- Terrorist and terrorised
- Hunter and hunted
- One is growing and farming the other
- One is experimenting on the other
- One is attempting to grow the other
- One is wanting to burn the other
- One is wanting to crumble the other
- One is wanting to remove something from the body of the other
- One is the object of worship of the other
- One is very scared of the other
- One is parasite of the other
- One lives within the body of the other
- The two are attached by something very long
- One always does the opposite of the other
- Ex lovers now turned to hate
- Utter ambivalence towards one another
- One continually causes massive loss for the other
- One birthed, trained or created by the other
- One loves causing pain for the other
- One torturing the other
Automated Dungeon Room Generator/Stocker:
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